Building Cars
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Brakes
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Drivers

The Virtual Reality of Racing Simulators

You are hurtling down the frontstretch at Michigan, your speed approaching 215 mph. Your seat moves up and down as you hit the seams, but your focus is squarely on getting into Turn 1 losing as little speed as possible. You squeeze the brakes and feel yourself moving forward, only to realize that you’re still moving too quickly. As the car starts to head toward the wall, you panic and squeeze the brake even harder.
The car snaps loose and the next thing you feel… is an engineer’s hand on your shoulder. You turn around to see her barely suppressing a smile. […]

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Bowyer, Clint

Camber Angle and Tire Wear

We’ve heard a lot, especially this week at Richmond, about tire wear. A lot of right front tires were wearing excessively. As seems to be usual at this point, teams would like Goodyear to use a stronger tire and Goodyear would like teams to dial back their setups, especially their camber. […]

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Aerodynamics
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Lead
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Center of Gravity
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Suspension
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Aerodynamics
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Joe Gibbs Racing